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02

The game

The survivor loop, matchday by matchday

The loop

The whole game is four verbs, repeated until the final whistle:

  • Mint. Buy up to 10 tickets at $10 each. Each ticket is its own run.
  • Predict. Type a score for every match of the tournament. Exact scores pay the most, the right result still counts.
  • Survive. Every matchday scores, and at six checkpoints the red line rises and cuts the bottom of the board. Stay above it.
  • Win. The last cut leaves the final table: eight tickets, all of them in the money. The champion takes half the pot.

The matchday rhythm

The World Cup runs matchday by matchday, and so does Onside. Before each matchday you lock in your calls, optionally with a Boost riding your strongest one. While the matches play, points land on your ticket as results come in. When the matchday settles, the line does its work and the board updates.

You are never betting against the house and never against odds. Everyone faces the same fixtures, the same scoring, and the same line.

Winning

The final table pays. Survive the last cut and you are one of eight tickets splitting the whole pool by final rank: 50% to the champion, then 18 / 10 / 6 and 4% for each of the last four seats.

The structure is deliberate. The headline stays huge, half the pot to one ticket, while the last cut becomes a money bubble: making the table is itself a win, and the worst seat still pays a multiple of the $10 entry that grows with the field. Every fee in the system still feeds one number; that number just lands on eight tickets instead of one.

You do not have to ride it to the end, though. A surviving ticket high on the board is worth real money to someone who wants a seat, and a final-table ticket carries a hard floor value. Once the marketplace opens later in the tournament, you can sell your position and walk. See The marketplace.

Onside docs · World Cup 2026 · numbers mirror the code, not the pitch deck